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    Evaluation and Development of Salem Generation Games

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    Title
    Evaluation and Development of Salem Generation Games
    Author
    Parise, Adam
    O'Neill, Shane
    Beatrice, Carl
    Benguche, Khalill
    Calabro, Shawn
    Carvalho, Marcus
    Castillo, Jaden
    Cesare, Matthew
    Cifra, Madison
    Colman, Ron
    DeLuca, Dom
    Gibney, Alicia
    Graziano, Brett
    Hibbert, Jake
    Hicks, Justin
    Hodgkins, Noah
    Jones, Janard
    Legere, Matthew
    Molea, Brett
    Negri, Michael
    O'Brien, Chris
    Sanderson, Darren
    Sullivan, Patrick
    Van Bragt, Joey
    Williams, Sebastian
    Darling, Ben
    Garofano, Harry
    Morse, Joseph
    Pilato, Angelo
    Then, Brayan
    Tringale, Domenic
    Show allShow less
    Date
    May 4, 2020
    Subject
    community building
    free sporting events
    mass participation
    
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    Show full item record
    URI
    http://hdl.handle.net/20.500.13013/1425
    Abstract
    The objective of free mass-participation events hosted by Salem State University (SSU), i.e. the 2016 Wellness U Multisport Festival and the 2017, 2018, 2019 & 2020 Generation Games, was to involve SSU students studying sport and recreation management in the development and implementation of new sporting event solutions targeting these social concerns. The goal for the 2020 Generation Games was again to get many generations together for a day of fun and games. The Salem 2020 edition offered clinics as well as many other activities and sports. This presentation shares SSU’s experience in implementing the projects, while discussing implications for the community and the university as a whole. Surveys of event participants were collected, yielding suggestions for future endeavors to increase the effectiveness and efficiency of attracting and retaining more participants in free mass-participation events.
    Sponsor
    Smolianov, Peter
    Department
    Sport and Movement Science
    Collections
    Undergraduate Presentations

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